What does the music add to the experience? How does music change your perception of the story and images on screen?
Wednesday, April 16, 2025
Tuesday, April 15, 2025
Iron Man Without Music
Without music, how does the scene feel to you? Why? What aspects seem missing? How do you think having music change this scene?
Without music, the scene feels raw; there's greater emphasis on the other SFX and, in this case, it adds a more immersed feeling to the scene. This is because of the setting as war is a very real subject that can still illicit feelings of fear and anxiety just through the diegetic sound alone. However, the scene wasn't designed this way and thus there are lulls and moments where it feels too empty. Notably, when Tony Stark gets caught in the explosion nearing the end of the scene, the moment feels too quiet and awkward without much sound besides the sound of very muffled gunshots. Additionally, this is a superhero movie which typically is more focused on the action and adrenaline rather than the real fears of war. I feel that the music of the original scene would have emphasized those feelings as opposed to the emotion of the scene without music.
Monday, April 14, 2025
Tron SFX Mix (Unfinished)
Describe 3 things that you notice about the before and after sound effects mix vs. the final mix. How are they different? How would you describe each of the differences?
3 things that I noticed about the before and after SFX mix were ..., ..., and ...
Friday, April 4, 2025
RFJS Sound Design
What are three interesting things that you learned from this video? How could you begin to start thinking about sound design in future video projects?
Thursday, April 3, 2025
Sound Effects for the Screen
What is the foley artists' role in crafting sound effects? Explain in detail three different things that you learned in this video and how they affect the final film.
The foley artists' role in crafting sound effects is to create all the sounds in order to bring the film to life by recreating sound live to enhance the detail and drama of a film. Three things that I learned in this video are that foley artists have to control their breathing, find the perfect shoes, and use actual props for everything that characters on screen interact with. Foley artists must control their breathing as, especially when they are making footsteps, it may create a disconnect between the character on screen and the sound, i.e., a female foley's breathing on a male actor. When creating footsteps, it is incredibly important to choose the right pair of shoes. Each shoe can make a different sound and you'll need to find the right sound to fit the character and setting. For instance, one pair of shoes may sound like heels (even if they aren't heels) and wouldn't fit a character like the Terminator. I learned that they actually have and use every prop that a character uses. I initially thought that they may have used some of the sounds done while shooting but they can actually use foley to recreate everything in order to have the perfect sound effects. This makes every sound in a film so much more intentional.
Wednesday, April 2, 2025
Realistic Dialogue
What does this essay have to say about realistic dialog? Do you think dialog in films should sound realistic or not? Why?
This essay says realistic dialogue can be effectively used to reveal the relationships and traits of characters by reflecting how conversations in real life pan out. Using more realistic dialogue can increase the complexity and depth of a film and its characters, making them feel more like real people rather than just fictional characters. Although this can be done with realistic dialogue, I don't think that all dialogue in films should sound realistic. Much like other art forms that contain dialogue, there is a lot more you can do than just recreate life. You can use the words to create poetry or art in and of itself, following the likes of Shakespeare, which may follow closer to how dialogue in books and some plays may be like. There is nothing wrong with choosing to use dialogue like this; I simply think that you need to figure out what's best for your story. If you want to create something real, something that reflects the truths about reality, using more realistic dialogue can work hugely in your favor.
Tuesday, April 1, 2025
Categories of Sound
What are each of the different categories of sound that are explained? In detail, explain the role of each of these categories of sound in film and how they enhance the story.
Each category of sound that are explained are dialogue, sound effects, and music. Dialogue's role in film is to propel the story forwards and reveal important information to the audience. This can be used to create a greater emotional impact in a scene as well as progress the plot. For instance, if two characters were having an argument, you can use dialogue to give the audience a greater connection to one or both of the character's reasoning and perspectives, making them feel more empathy towards them during the scene. Sound effects are important for contextualizing scenes, amplifying plot points and increasing the effects that visuals have on the audience. The article highlights two types of sound effects: synchronous and asynchronous sound effects, which are sounds whose source can be seen on screen and sounds that don't have a visible source. The first kind can be used to create realism so that objects on screen make the expected sounds that they would in real life, such as a door opening or heels clicking on tiled flooring. The second type can be used to highlight different ideas and amplify the impacts of a scene, such as using them to make a jump scare more jarring. Music is one of the most important because of how much it affects the emotional impact of a scene. Music alone can change a scene from hopeful to intense to sad.
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